

**Builder on the 9-point**: You can make new points using many available combinations on the next roll. It can also become a good point in itself after being covered. Its weakness is giving 6 shots to your opponent. However, 2/2 roll is better utilized developing your board rather than hitting unless your opponent opens with a 24/18 13/9. **Builder on the 10-point**: It has medium strength as a builder and gives away 5 shots. However, 3/3 roll is better utilized developing your board rather than hitting. **Builder on the 11-point**: The weakest builder having the least amount of dice rolls with which to make new points. Only offers your opponent 2 shots. Its best function is to restrain your opponents back checkers from escaping.
